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Male or Female protagonist?
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Female
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Either way. *shrug*
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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Jul 25, 2012 5:36 pm

I will eagerly await. :D

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PostSubject: Re: Atourist: Direction/Discussion Topic   Mon Aug 06, 2012 5:58 pm

Await no more, one Wally's Special shoddily-prepared chapter coming right up! :P

Jk, it's up though.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Aug 08, 2012 2:38 am

Great chapter! I likey. :P I'm just way too tired to post anything more detailed right now, but I just want to let you know that someone *did* read it, and someone *did* enjoy it. Smile

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 09, 2012 12:03 am

Thanks much. I'm glad you did at least enjoy it! :P Sometimes that's all I need to hear... this is reader-driven after all, so it at least should be enjoyable if not fast-moving.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 09, 2012 12:18 am

Alright-y, I say we head through the forums towards the Eastern Exit. Smile

It's good to see some activity starting up!

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 09, 2012 12:23 am

Very well then, I suppose we can start going that direction - oh wait we already are sort of. :P

And yes, our protagonist may actually be getting somewhere soon.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Aug 15, 2012 1:22 am

I agree with Spectral. [/waylate] Let the Eastward movement...continue? :P

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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Aug 15, 2012 2:36 am

Very well, I'll keep working on the partial post I have saved. :P To the East Exit it is, with things to see along the way.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sun Sep 30, 2012 10:54 pm

The last post was a while ago, but I have to ask again: What do you want to do?[/puppetmaster]

For the first time, I've blocked one option (i.e. directly west), but there are plenty of things to do and see. I dropped a couple of offshoot-hints in the alley, and/or the East Exit lies ahead of our protagonist.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Oct 06, 2012 5:18 pm

The ally is full of temptations, Wally, but I'm quite eager to see the Eastern Exit first. We can't really afford to get distracted when we're all so bu - SHINY! What a Face

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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Oct 06, 2012 10:33 pm

Heh, okay then. Can't blame me for dropping distractions all through the fortress. :P

I guess our protagonist will be heading to the East Exit then, if all goes well. Time to get cracking.

*me falls out window and lands on AF's polar bear chariot*

"i think i cracked something"



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PostSubject: Re: Atourist: Direction/Discussion Topic   Tue Oct 30, 2012 2:43 am

Okay, I don't know what anyone actually wants to see at the East Exit - the people, the exit itself, the environment outside, whatever. :P I may write another chapter after I get more input on the matter, or I might just go back and edit it into the chapter I just posted before moving on.

But whatever the details, what do y'all actually want to see?



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PostSubject: Re: Atourist: Direction/Discussion Topic   Tue Oct 30, 2012 11:14 pm

Ooh, a person with indigo hair...this interests me greatly. Then again, I'd like to see the East Exit, and one can only follow so many people in one day. :P

I'd like to see what's outside the East Exit. What other fortresses are nearby? Are there others that feed off of Facebook itself? Can any really survive in the shadow of Facebook? It'd also be interesting to see what sort of security Facebook has at its exits, and perhaps the people who linger at those exits.
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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Oct 31, 2012 2:29 am

It's still only a little ways past midmorning, so there's plenty of time to follow a few more people. :P But very well then, input accepted.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Mar 06, 2013 12:33 am

Andri wrote:
I'd like to see what's outside the East Exit. What other fortresses are nearby? Are there others that feed off of Facebook itself? Can any really survive in the shadow of Facebook? It'd also be interesting to see what sort of security Facebook has at its exits, and perhaps the people who linger at those exits.

It really shouldn't take two weeks to quote someone and quickly write that you agree with them. Sigh

However, it does take two weeks to quote someone, write that you're sorry it took so long, and then explain that you actually used the time productively, thinking of a brilliant joke to put on the last line.

Edit and Bump: Alright, I'm long overdue to nudge this along a little.

May I propose a trip to the forum buildings? Much like Uven, I am a bit of a forum buff, and I would be interested in seeing the sorts of people who are running around there. Perhaps we'll even run into Uven, or Shoya, or some random forum dweller just as likely to be interesting.

I'm not sure if a plot is going to pick up at any point, or if we're just going to keep exploring - which wouldn't necessarily be a bad thing - but this might be a good time for our hero to stumble upon a conspiracy, perhaps something ivolving the forums and the acolytes?

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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Mar 06, 2013 1:13 am

Ahaha, I was just about to post a dubious reminder in here. :P

Going to the forum buildings sounds like a plan to me. I'll start writing a chapter for that, and just revise it if anyone else (LISTENING, GUYS?) has any other or additional ideas before it gets posted.

It's important to note, though, that this is not a preplanned project. Everyone's choices determine whether a "plot" thread appears, or whether it's just exploration. It's essentially just a citizen's life, no different from your own if you were living in the Facebook fortress, so if you want a story, you walk into somewhere exciting or you do something exciting.

On that note, in line with my endless rants on "who controls whom" in Atourist, I won't plan anything and I definitely won't invent a plot if our hero doesn't fall into one by her own actions. :P



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PostSubject: Re: Atourist: Direction/Discussion Topic   Fri Jun 28, 2013 12:44 am

Wow, that took me forever to get posted. My gods, it's been about half a year...

Anyway, do you guys have questions for Uven? Our Mr. Volesen surely knows something our protagonist can do, but you shouldn't limit yourself to asking about activities, if there's something you're curious about that you think he might be able to tell you of.

And, of course, there's always the option of ignoring whatever I think of and just wandering around the forums or streets or any buildings at all.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sun Jun 30, 2013 6:43 pm

The state of the Facebook forums interests me. What sort of "help and community service" do these people get up to? Why do they constantly change buildings, and how is Uven involved in that process? If we can get him ranting, that would be best.

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PostSubject: Re: Atourist: Direction/Discussion Topic   Tue Jul 02, 2013 4:15 pm

Who knows if anyone actually wants Uven to get on a rant about the forums, but we'll see what we can do. :P If anyone besides the staff knows about the Facebook forums, it's him...

Since you're wondering more about expository matters than deciding on an action, I think I can safely get working post-wise.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 22, 2013 5:02 pm

... *waits for two months*

Yes, please do. XD In all seriousness, I eagerly await.

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 22, 2013 5:04 pm

Oh gods what have I even been doing with my time?

I promise I'll finish by Saturday, I don't understand how it could possibly take this long.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 22, 2013 5:04 pm

Don't worry about it, I haven't done anything in two months, either.

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 22, 2013 5:05 pm

>Implying D&D is not a thing.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 22, 2013 5:06 pm

Not a thing for Codrex Magna, I guess.

I'm doing some rereading in Hopeless Dream, though, so perhaps something will come out of me in the next week. Then, back to school...

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Aug 22, 2013 5:08 pm

True that, though it has been in the past.  :P

New HD would be nice, though I have a sneaking feeling I didn't finish my last review.  I'm guessing school will present an obstacle anyway...


EDIT: Okay, different tack. I'm leaving it up to you all to provide conversational ideas this time. Cryptic Grin



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sun Sep 08, 2013 7:40 pm

Well, clearly I would advocate pouncing on his knowledge of Shoya. Well, in a manner more befitting of our less than enthusiastic protagonist.

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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Sep 11, 2013 1:16 am

I think she might be curious about Shoya too, given what little we and she know.  :P

And of course as befits my role as Chief Steering Ranter of the topic, I should note that technically if you want to go for what he knows about Shoya, our protagonist would have to kind of as well.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Sep 12, 2013 12:08 am

I suppose that it shall be so, then.

Our protagonist comes off as quite passive and reluctant, though... maybe that's just the nature of the game. The warehouse business was a bit more impulsive, I suppose...

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Sep 12, 2013 12:23 am

Honestly, so far our protagonist is showing signs of being an archetypal reluctant hero.  :P



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Sep 12, 2013 6:52 pm

Stemming, perhaps, from her Directors' lack of direction. We have no mission, objective, or even a world-view to confirm.

Personally, I want to see the Triple Fortress, but I can't think of a plausible reason for her to go there...

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PostSubject: Re: Atourist: Direction/Discussion Topic   Fri Sep 13, 2013 1:46 am

It's true that we have no objective in mind, but what do you mean by a worldview to confirm?  :P

Honestly, she's just a do-nothing with an impulsive streak.  If that's where we're leaning, then she could be swayed to visit the Triple Fortress... maybe.  We might need a little more support for that though.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Fri Dec 06, 2013 9:28 pm

Forget about "more support", guys, we're going to the Triple Fortress.

The question now is, do you want to see the rest of our hero's day, or just skip part of her life for the first time?



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Dec 14, 2013 9:08 pm

No offense to anyone's storytelling integrity, but I'm a staunch advocate for skipping the boring parts. And while I'm sure we could make the rest of the morning, afternoon, and night interesting, I'm impatient to see some more inter-forum travel - especially if it's as interesting as it was in the Tale.

Hm... I could probably figure this out by looking up a few in-story dates, but it just occurred to me that I didn't know when this takes place relative to the Tale. For some reason, I had imagined it as occurring some time afterwards...

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PostSubject: Re: Atourist: Direction/Discussion Topic   Sun Dec 15, 2013 9:26 pm

A'ight then, input accepted.  I can't say this will be like the Tale, because I let things happen however they happen.  :P  But I see what your perspective is here.

On the subject of relative times and dates, I just read through Atourist, and there doesn't seem to be any specific references!  All we know at this point is that it's before the 12th of one month or another, when Shoya's rendezvous is set for.  I honestly don't know this part of things, myself.  I'd guess that it's the spring or fall after the fall/winter season that the Tale properly begins in (the most recent Tale Part skips to Maestro's departure in mid-Marígndar)?



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sun Mar 02, 2014 5:28 pm

Alright, a short but sweet update! Happy Dance 

I would like to request an unreasonably interesting trade caravan full of exotic characters, please! Very Happy

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PostSubject: Re: Atourist: Direction/Discussion Topic   Tue Mar 04, 2014 3:17 am

I'll see what I can do after I stop making myself unreasonably sad for the sake of a Break installment. :P Shouldn't take long.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Apr 12, 2014 4:45 pm

Better stick together, let's not be impulsive. No need to jump on the first caravan, we can meander around for a bit.

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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Apr 16, 2014 2:16 am

Of course, I'll get on it then. I was holding out for additional suggestions, but you are my only real reader who suggests things, so I'll go ahead. :P



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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Apr 16, 2014 4:18 pm

Yeah, whatever happened to Stargazer? I think I'll nudge her in this direction next time I see her, and see about getting Arty to archive binge the next time I see him. :P

It really isn't as fun without multiple people -- I'm reminded of Puppet Master, and I wonder about the basic problem-solving design. What kinds of situations ought a writer present to their readers to get them to debate the best course of action for the protagonist(s)?

I wonder about a text-based RPG with a Dungeon Master. "Your party comes to a set of two closed doors. The flickering of fire and the sound of bubbling lava seep through the cracks in the doors to the left, while blue light shines through the cracks of the doors on the right."

"I listen at the door on the right. Do I hear anything?"

"Melodious singing."

"I say we take the door on the left. Fire we know how to handle, but Sirens or Mermaids or whatever are harder to fight."

"Who says we have to fight them? I'd like to go left."

"The singing is obviously a trap. Wouldn't you, of all people, want to go the fiery way? You've got all of those fireball spells."

"Yes, and whatever monster is in there is probably immune to fire, while Sirens would be vulnerable to it. Not to mention, I'm not fireproof, personally."

"I'll agree to go left, if we plug our ears with something first."

"Yeah, better safe than sorry. Say, we haven't heard anything from Iraemancer, should we check in with him?"

"Irae's never on, and he'd be outvoted if he were. I'll talk to him on Monday."

"Didn't Odysseus keep one of his crewmembers' ears open for some reason? But they tied him up so he wouldn't drown. Maybe our Cleric would volunteer? You've got the highest Will, Arty, and we won't need healing if we don't get tricked by whatever's in there."

"Yeah, It was Odysseus who kept his own ears open, hoping to gain wisdom. They tied him to the mast. And thank you for remembering my high Will. Very Happy I like this plan! I'm glad to be a part of it!"

"sorry im late guys I wouldve gone left but the earplug idea spectral told be about sounds good"

"Then it's unanimous, you'll be opening the left door. All of you, except for Arty, who you restrain, plug your ears with candle wax, and you send Irae ahead, as per your usual marching order. Irae checks the doors and finds that they're unlocked. He opens it, and blue light floods the room..."

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PostSubject: Re: Atourist: Direction/Discussion Topic   Wed Apr 16, 2014 5:36 pm

I can always see if I can get -... never mind, I have no clout with anyone. Do your best then. :P

I don't know what scenario I can present that's interesting enough. Honestly, the best I've managed for an RPG situation so far in terms of widespread interest is TOC, but that's been way too open-ended so far, and I'm stuck for ideas on how to involve the two player-character women in Chanvale, let alone the far-flung NPCs. ORe and Atourist are great in my mind, but they're plain-and-simple realistic, as well as based on prior projects and preconceptions.

What I really want to do is a demi-visual-novel or -comic format, but I can't computer and I can't art so that's all out the window. Even if I start over with a whole new text-based world to explore, I think there just isn't enough member interest for me to forge another path.

The idea of something like the scenario you just posted is a nice thought, but seems a bit unrealistic to hope for...



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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Apr 17, 2014 2:19 am

Did someone summon me?

Spectral, I'm still around! It looks like I haven't contributed anything since October 2012, so I'd wager I stopped for what I'll call personal reasons. Most of those reasons are no longer relevant. (I was mad at Wally; Wally was mad at me. Then we made up and other things happened. The end.) I do, however, recall Wally criticizing my attitude toward the project to the point where I decided it'd be best if I stopped contributing. I should reexamine that particular issue first, but it's likely that I'll be able/willing to contribute again... if Wally would welcome my doing so, of course.

Wally, I kind of want to volunteer my modest drawing skills for a project like you described, especially since I've been looking for an organized project on which to hone them. However, I'm not 100% sure I have the time and it doesn't really sound like you're looking for a collaborator for that anyway. If you're interested, though, we can likely work something out.
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PostSubject: Re: Atourist: Direction/Discussion Topic   Fri Apr 18, 2014 12:53 am

I think we disagreed mainly on the meaning of names and what it means to split selves more than anything. :P

The main reason to work with you on a project would probably just be to work with you on something. I don't really have any current ideas, though, as I only have three major obligatory threads to spin for the internet right now (the Tale, Atourist, and possibly something for Tyrans) and none of them would translate well to visual media...



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Apr 19, 2014 3:49 am

Yep. I'm sorry I didn't get around to reevaluating on this sooner... I've been kind of meaning to since the end of the wonderful days of 2012. :\ So, um, I'll post something after your next Atourist post.

Aww. (: I've been wanting to work on some sort of project with you for a while. The last sort of sustained writing exchange we did was really fun, though the nature of what we were writing probably contributed more than a little to my enjoyment of it. Obviously, I have no compelling ideas for a visual-storytelling project; if I did, I'd be working on one. I do have plenty of ideas for other types of creative projects, some of which might even translate to visual media. If you're interested in working with me, maybe we could discuss this more somewhere else?
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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Jun 19, 2014 1:10 pm

The shrine is but a distraction! Onwards to the Triple Fortress!

(Thanks for updating, Wally. Smile )

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PostSubject: Re: Atourist: Direction/Discussion Topic   Thu Jun 19, 2014 11:50 pm

My curiosity about the Gen Sed shrine has been piqued. Much can be learned from shrines, about religion, culture, and the more general attitudes of the shrine builders. I vote we take a closer look at it, at least for a moment.

(Nice update, Wally. I like your description of the scenery. I don't see names of plants much in scene descriptions... I'm not sure whether that says more about the main character or the author, but it's interesting either way. :P)
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PostSubject: Re: Atourist: Direction/Discussion Topic   Fri Jun 20, 2014 2:39 pm

I don't really want to choose between directions, because this isn't my story and I gave both options in the first place. :P Do we have a tiebreaker lurking around here somewhere?

(Thank you both, I was meaning to finish this last post for a while now. Starry, the plant names here are pretty general, so I'm not sure exactly what it says about whom - I would probably note species names if I were there. :P)



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sun Jun 22, 2014 12:00 am

I'll acquiesce. We'll take a quick peek at the shrine and be on our merry way. :P

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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Aug 30, 2014 3:53 am

On Sat. June 21 2014 @ 21:44, W. Gudmunzsun wrote:
I guess I still have to settle for no third reader then. :P

I'll get to writing...


Okay, the choice here is pretty clear. Either take the key from the shrine or don't. Your choice might have consequences or, given the circumstances of this story, it's just as likely it might not.



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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Aug 30, 2014 1:46 pm

Key: take.
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PostSubject: Re: Atourist: Direction/Discussion Topic   Sat Aug 30, 2014 2:24 pm

Agreed!

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