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Favorite character?
The Bartender
40%
 40% [ 2 ]
Maestro
0%
 0% [ 0 ]
Slushie
0%
 0% [ 0 ]
KKM (Kolenece Keykeeper Malevolence)
0%
 0% [ 0 ]
Aneroth
0%
 0% [ 0 ]
Wally
40%
 40% [ 2 ]
The General
0%
 0% [ 0 ]
The Librarian
0%
 0% [ 0 ]
Toggle
0%
 0% [ 0 ]
Overlord
20%
 20% [ 1 ]
Kaze
0%
 0% [ 0 ]
The anonymous Interrorist
0%
 0% [ 0 ]
Total Votes : 5
 

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 6:03 pm

Well, since Teneo does reference several concepts from the Tale when going over Codrex Magna's origins, it's a location where I must be careful.

You see, there are still Plague Doctors (JP) in Teneo, but since there was never a Black Death I was looking for a location for JP to have based the mask design off of. I had an idea, but I was also considering that he might be trying to look like your login guards.

Meh, I'll probably go with my original idea.

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 6:13 pm

Hmm. Yeah, I don't know. I mean, he could be trying to look like the Bricklink Login Guards, but I don't know if he's a huge fan of Bricklink. :P And the Login Guards do vary a lot.



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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 6:20 pm

It hardly matters. He's just a random half-capable hacker who enjoys messing with newbies.

Indeed he could, but it's more likely he designed the costume for purposes you will soon understand. Thanks, though. I think the most challenging part of telling the origins of Codrex Magna from a Queritor Viewpoint is having one character per account; it means Overlord and Maestro have to be the same person. Just imagine that. :P

Oh, well, I'll stop spamming up your review topic with adds for a different epic.

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 6:29 pm

Alright.

Yeah, see? This is why the Tale, in the beginning, literally has to make more sense. :P Overlord and Maestro really could never be the same person without some kind of self-conflict and/or messing up the story.

Anyway, yeah.



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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 6:49 pm

My Overlord/Maestro/Trakvan has the same basic personality as the Trakvan/Maestro I know, but he was landed in the Teneo Universe and went through several of the same shenanigans as Overlord before becoming an admin on BAW, then was kicked off do to a complex series of events initiated by two coexisting searches for a Hacker. He then spotted Wally's quarterstaff and tried to steal it; Wally initiated him as an Augurer but also personally in debt to Wally (Vitamancer) and struck a deal; if Maestro journeyed with Wally to Codrex Magna and used his stored admin power to jumpstart its generator, and comitted himself for life, then, after Wally's goal (a seperate, longer story) was complete Mo could have the quaterstaff.

Although he shows Wally up at Codrex Magna, since whoever jumpstarts the site has Total Control over it; it hardly matters, though, as he's still essecially Wally's servant for life if he wants to go home.

... I guess it messes up the story, then? Eh, it works for me.

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 7:00 pm

If you make them separate people, it makes twice as much sense, has half as much needless complexity, and makes the Tale. :P

It also doesn't provide for Overlord's personality. I think Mo would be fine with living in the Outlands, as long as the way home was possible. *shrug* And if anything, if he wanted the quarterstaff, he'd just challenge me to a duel or something.



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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 7:22 pm

Yep, well, that's the difference between the Tale and Teneo.

The Tale is straitforward, realistic, and an excellent metaphore for the origins of our site.

Teneo is overly complicated, hard to follow, otherworldly, and at times strays from having anything to do with anything in the real world or the internet whatsoever.

Yet somehow they're both darn good epics.

Or will be, if I ever start. :P

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 7:27 pm

OH MY.

That means that Teneo is more like Homestuck than the Tale. :P

But yeah, an update YEARS IN THE FUTURE, BUT NOT MANY would be nice.



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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 10:56 pm

Okay, some of the Time Traveler's antics are newer and inspired by temporal activity in Homestuck, but the overreachinf plot was overly complicated to begin with.

Actually, it's YEARS IN THE PAST, VERY MANY. As in, we're going to take a look at how the Universe of Teneo was created.

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 11:22 pm

No, I meant by "YEARS IN THE FUTURE", you updating it. :P Not the time of the update.

Anyway, I feel like since the "current" updates of the Tale are more than a year in "our" past, even farther-back flashbacks would be silly. (Other than Omega, which was necessary.) So we're probably not going to see a lot of them.



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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 11:48 pm

Heh, I mean that the first update of Teneo is the origins of the universe, not the Tale. :P

So I guess ...

That's part ...

Spoiler:
 

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PostSubject: Re: The Tale: Review   Sat Mar 26, 2011 11:59 pm

Dude what.

Also the Outlands World has existed for plenty long. :P

Spoiler:
 



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PostSubject: Re: The Tale: Review   Sun Mar 27, 2011 12:24 am

Let me try to get this straight. The first update of Teneo details the creation of the universe it is primarily set in, and I am not talking about anything involving the Outlands World.

Which probably means this is Off-Topic and I should go and start the Teneo Review Topic early or something.

Meh.

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PostSubject: Re: The Tale: Review   Sun Mar 27, 2011 1:08 am

Dude what x2 combo.



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PostSubject: Re: The Tale: Review   Tue Mar 29, 2011 8:10 pm

Continuing discussion here.

Well, for one, SpectRaKy, you didn't comment on (in order of appearance) the "man in the Outlands", Wally's lack of shadow and sound when walking, the silver grain of sand, the man with the map, why exactly it was that Mo would want a properly cooked meal, and where the quarterstaff went. :P Not saying you have to comment on them, just saying there's a few small loose ends.



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PostSubject: Re: The Tale: Review   Tue Mar 29, 2011 9:19 pm

Okay, the Outlands Man gets a point, the state Wally is in is as easy as "he's just that awesome", I have no idea what you're talking about, again, no idea, anyone would want a properly cooked meal, and the quarterstaff is as easy as "Wally's just that awesome".

:P

Thank you for moving the discussion, by the way. I would like to breifly brag that I happened to intend to do the same thing myself, but you beat me to the punch.

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PostSubject: Re: The Tale: Review   Tue Mar 29, 2011 9:23 pm

Lol, I must commend you on your flattery. :P I guess.

So, in order again:

Touche, pretty much, the thing KKM conjured for Kex, the guy Overlord got his info from (sorry, not a map, that was a mistake), not quite, pretty much. :P

And yeah, I figured it should be done.



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PostSubject: Re: The Tale: Review   Tue Mar 29, 2011 9:30 pm

Alright, I had to go and look up the grain of sand. For something appearently significant it seems very insignificant; if I walk though most buildings a few silver specks float around and I never pay them any notice. I'm pretty sure the sidewalk outside JFK actually has glitter mixed in with the cemement.

So now I'm wondering how it might be important to the story and most likely KKM and Toggle's backgrounds and natures, and also why Kex would even notice it.

... you have succeeded. Respect +19.


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PostSubject: Re: The Tale: Review   Tue Mar 29, 2011 9:37 pm



Lol, thank you. *bows*

Anyway, this particular grain of sand will eventually end up in the possession of a girl about my age. She will find it on the windowsill of her odd school during a particularly boring lecture.

It's not important in and of itself, and I haven't decided whether Kex reports it to the other staff yet (though it may be important that he noticed it), but it's more the fact that KKM left behind something, as if there is a trail to follow.



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PostSubject: Re: The Tale: Review   Sat Oct 29, 2011 5:45 pm

By the time you're reading this, Part the Fourth of the Tale has been removed. Its removal won't make any difference to the coherence of the story, but I think the story itself will be improved after the chapter is removed. :P This also means that the numbers of all parts that follow(ed) it will decrease in apparent number.





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PostSubject: Re: The Tale: Review   Sat Oct 29, 2011 6:06 pm

Hee hee, mispellings.
Amazing.

Even in this bizzareuniverse, some things never chsange.

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PostSubject: Re: The Tale: Review   Sat Oct 29, 2011 9:56 pm

Yes of cuorse, manster.

Evfen in then Tale, I sometimes mispell words sometimes. And also,, gramar.



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PostSubject: Re: The Tale: Review   Wed Feb 08, 2012 12:32 am

Okay I'm going to guess that no one actually cares, BUT:

There's now a poll in this topic as to your favorite character, which I will update if any other recurring characters appear (though I'm not sure I'll add the Codrexians even when they show up in the main part of the Tale :P). I may or may not be able to get the next Part up within a week. And lastly, excuse the size, but HERE (<- link) is a map of most of the relevant locations in the Tale so far.



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PostSubject: Re: The Tale: Review   Thu Feb 09, 2012 2:01 am

Cape Shattered Fang for the win, yo.
But yeah, this is an excellent map, the art skills displayed cannot be rivaled.

Anywho, my favorite character is the Bartender.
Although this isn't cannon, I imagine him with large mutton-chops and a mustache that is furry and very manly. He seems like a very portly fellow and one that enjoys a good laugh and a good drink.

Also he has a voice like a grizzly bear.

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PostSubject: Re: The Tale: Review   Thu Feb 09, 2012 5:13 pm

Indeed, not even your own fine art skills (which are the work of a true master) can rival this one monolithic map. I'll be updating the map though, because I still need to add the Subspace Gunshipwreck and stuff. (No, I have not forgotten about that. :P)

And you pretty much got the Bartender correctly there. Except his mustache is more like a FORMER furry/manly one, which long since has been reduced to bristles. And he's kind of a wiry guy despite his growly voice and laugh. :P

But now. IMPORTANTLY.

NEW CHAPTER UP!

(and also another one sometime later this week maybe)



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PostSubject: Re: The Tale: Review   Fri Feb 10, 2012 2:28 am

Auxiliary_Searcher wrote:
I'll be updating the map though, because I still need to add the Subspace Gunshipwreck and stuff. (No, I have not forgotten about that. :P)

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Son, I am proud.
AND WOO NEW CHAPTER. I must clear my busy schedule of ironically bad Kooser Images and empty building promises to read this...

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PostSubject: Re: The Tale: Review   Fri Feb 10, 2012 2:31 am

I'm proud of me too. :P

And yes, you must clear your schedule, because of the possible new stuff coming out this week, and you don't want to be late on reading the Tale. XP (PROBABBLY)



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PostSubject: Re: The Tale: Review   Sun Mar 11, 2012 8:53 pm

I warned you about Tale chapters...

New one up, and you'd better have read the last one... Even if you have to skip some Ted Kooser-based images to do so/have done so. :P



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PostSubject: Re: The Tale: Review   Sun Mar 11, 2012 10:29 pm

Ted Kooser, what? Shocked

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PostSubject: Re: The Tale: Review   Sun Mar 11, 2012 10:41 pm

Uhm, you said something about your busy schedule of Kooser images... I assumed that that was what you were referring to?[/possiblytotallywrong]

I guess the point was reading the Tale anyway. :P



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PostSubject: Re: The Tale: Review   Mon Mar 12, 2012 2:38 am

Whoo, another chapter! Yay Wally! =)

Also, is it possible to take back a vote on the poll? I keep changing my mind. :P Wally, Kaze, and the Bartender are my favorites...I just can't decide which of the three I like best.


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PostSubject: Re: The Tale: Review   Sat Mar 17, 2012 6:49 pm

Heh, thank you. :P

And yes, there should be a "Cancel vote" option enabled now. Switch away and stuff.

EDIT: Also, the subtitle of the Tale is no longer irrelevant and incorrect. It is, however, generic.

EDIT #2: By the time you read this, yet another Part will be posted. And the next one after that is on the way, too, though more in the timeframe of a few days from now.



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PostSubject: Re: The Tale: Review   Sun Mar 18, 2012 1:43 am

Awesome, both to the vote canceling and the subtitle corrections.

And the new chapter, as well. Smile
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PostSubject: Re: The Tale: Review   Mon Mar 19, 2012 9:00 pm

Heh, thank you once again. :P

In other info, to everyone who cares to read such massive blocks of supplementary text, which I guess I'll just expand upon in full in this post:

I just realized from the timeframes specified in the Tale that the scale of the map I’d posted is just WAY off, ridiculously so. Because of this, I have to note once again that the map is just to show relative positions of important places, and not distances. (For instance, Vancph Tanurax is probably farther south, and the land bridge to Facebook and the NGHUIDRCFoG might be narrower but straighter. Among other more egregious errors that I won't even list here.)

One other thing, too: After Part the Fourth, all chapters that are written from the point of view of any character other than Kaze, Maestro, or Wally are not part of the story the three travelers are telling to the Bartender. I know you all can or have probably figured that the Parts from Overlord’s view aren’t being told to the Bartender, but I want to make it clear that all later logs from the General or Librarian aren’t anything that Maestro has. :P

I think that was everything for now, not that anyone will bother reading that.

I guess another note is that I'll be posting one more Part within the next day, and perhaps another one that I never put in the main text of the Tale, in the form of a blog post.

But anyway, enough about me - oh wait, this is my writing.


EDIT: Another Part posted now, somewhat of a long one. I deeply apologize if there are any inconsistencies in it or if it's not that great, because it DESERVES to be awesome just because it NEEDS to be awesome.

Also, AF, I have delivered on my promise. Read it. :P



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PostSubject: Re: The Tale: Review   Mon Apr 23, 2012 8:25 pm

I have no idea if anyone read the last chapter. It was kind of long, but after all did introduce a couple of important things. But anyway, the point of my posting now is to inform you all that the Part the Seventeenth has been posted, and it brings the story nearly full circle.

Full circle, however, is never the end. Sideways Grin



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PostSubject: Re: The Tale: Review   Tue May 01, 2012 9:14 pm

I have now re-read the entirety of both the Tale and this discussion thread in my latest quest to prompt activity on Codrex Magna.

Firstly, I would once again like to apologize for the activity of every character I have ever potrayed on this account, the character I am potraying, and the characters I might potray in the future. Some of us are rude, others pessimistic, and all of us bad at explaining ourselves.

Secondly, I am curious what the inspiration was for Kaze Azure. Maestro and Wally are, obviously, based on our administrators; what about the lovely forger? Also, I little fan-theory of mine states that the "mysterious figure", pardon my correct spelling, that Kaze has been hired to forge is loosely based on the keystones the Toa Mistika used to enter the Codrex in-canon.

Thirdly, I've been somewhat confused by the actions of Maestro at times. For instance, he decides not to ask Wally about their destination until they are out of the desert and on the train; why would he think that was a better "time for questions"? Similarly, I would appreciate knowing Overlord's reasoning behind sometimes aiding the travelers and other times attacking them. Why does he think some opporatunities are better than others?

Fourth, the conversation in Part the Psi seemed a little odd. I was understanding what Cryo and Bio were talking about (and that conversation I think is partially inspired by Teneo as well, and the discussions we had about Cryo's immortality) until Cryo mentioned that it was preventing them from going to battle. Is it something like, "the two of us can't fight or we'll drain our energy and will no longer be able to support our friends?"

I certainly look forward to more details about Overlord's journey and the Mages, which are my two favorite parts of the story. It seems like Wally has also just switched from dragging Kaze and Maestro around the Outlands to trying to befriend and then employ them, which could produce some interesting scenarios.

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PostSubject: Re: The Tale: Review   Wed May 02, 2012 1:52 am

First, no need to apologize. :P I don't see how you could possibly be worse than me. (I'm not sure if that's a compliment, but I think it is one. Huh?)

Second, I have no idea. Kaze unsurprisingly reflects me a little, but mostly is like no one I know. Sometimes I just get a very good inspiration. :P And your theory may well turn out to be correct! I might as well keep it in the dark for now though 'cause that's what authors do, or whatever.

Third, I think we've (?) been missing a certain side of Maestro. Although he can be downright caustic towards some people - Wally, Slushie, and Aneroth might spring to mind - he prefers not to show that side of his personality much of the time, especially around Kaze (and eventually the members of Codrex Magna). On the train, other than the sleeping "civilian", Maestro and Wally are alone, and so Maestro feels free to voice his suspicions, unlike if others were present.

Overlord is possibly more complicated. He's still the peaceful citizen he was when he was thrown into the Outlands World. Yet he has to be ruthless at times to have a chance of getting back home - after all, he has to steal some weapons. His one attack, in Bricklink, probably was precipitated by the facts that A) he only knew about Wally's quarterstaff being a portal-weapon, and no others, and B) Wally was alone then. Now that he's seen the Sparrowhawk Katana as well, Overlord is more wary, and is willing to aid the trio in their journey so he can track them and eventually take both the quarterstaff and Katana when they aren't paying attention.

Fourth, yes, it was heavily inspired by Teneo's concepts. :P But the point with going into direct combat is that not all the Mancers have both offensive and defensive abilities. Ranged weapons such as arrows could strike the less defended Mancers, even with the protection of their teammates, and perhaps lethally injure them. Biomancer is hard-pressed to even maintain the Mancers' constant ages when they're passively living in the Fortress Manceri - after all, there are a good few of them. So if one of them is actually injured, he would have to put a lot of energy into actively healing them, leaving little room for concentrating on the others.

The Mancers might not age much once out of Biomancer's influence, not at first. But since Biomancer has to halt the toxin/genetic-mistake-accumulation of every cell in every one of their bodies, he's a bit paranoid about not being able to stop the process properly.

... I feel like I just gave a lot of information away. :P

I'm glad you're enjoying those parts, anyway. Though Part the Chi is slow in developing, the next numbered Part will focus on Overlord.

(And Wally's slow outward change will figure into the story soon. Evil Laughter)



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PostSubject: Re: The Tale: Review   Fri May 18, 2012 1:17 am

Well...I wasn't sure where to post these, so I just decided to embed them in the page here.





These are the only two for now, but I'm working on others. These are really fun to draw, lol. If I end up with several, I'll just post a link to a Google+ or Photobucket album, so as not to slow down page loading.

Ugh, I just noticed that Wally's eyes didn't scan well...just imagine them being the same brightness. >~<
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PostSubject: Re: The Tale: Review   Fri May 18, 2012 1:27 am

I quite like them, especially Kaze. I think I've said that already, so I won't go on and on in this topic. :P

I see you took artistic license thou-

* W. Gudmunzsun is shot



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PostSubject: Re: The Tale: Review   Mon Jun 04, 2012 2:41 am

@Wally, thank you.

Well, here's Mo.



As usual, the image looks infinitely better in person. I draw too lightly for my art to be able to scan well. But hey, at least I didn't draw it on lined paper this time. :P
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PostSubject: Re: The Tale: Review   Tue Aug 21, 2012 8:25 pm

To all, there'll be a new post up fairly soon - I hope.

Quick question, though, 'cause I'm curious - who voted for what character other than AF for the Bartender? :P



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PostSubject: Re: The Tale: Review   Thu Aug 23, 2012 3:00 am

Fantastic! I've been wondering when the next chapter would come out. Smile

My vote: Wally. I like him and Kaze equally, but I just feel like his character is a bit more developed than Kaze's.

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PostSubject: Re: The Tale: Review   Thu Sep 06, 2012 2:33 am

Wally has had several more Parts to show and develop his personality than Kaze, so he probably is a bit more developed so far.[/latereply]

Anyway, while writing the next chapter, Mo and I have taken the liberty of partially rewriting the entire Tale. I apologize to everyone who's read the older Parts of the Tale in the last six months (i.e. most of the people who have ever read the Tale), but if you're ever interested someday, the Tale now makes a fair bit more sense. :P We've updated all Parts up through the Twelfth, and might finish the rest (except for the Eighteenth) tomorrow.

The new chapter will be out soon-ish, I promise y'all, though.






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PostSubject: Re: The Tale: Review   Fri Sep 07, 2012 1:41 am

I do appreciate that Kaze is a strong female character. *FEMINIST SALUTE* A lot of guys (and some women *coughStephenieMeyercough*) seem to have trouble writing those. Glare

Nice of Mo to help you with that. He's such a hardworking fellow. I'll be rereading it in my spare time, and I look forward to reading the next chapter.
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PostSubject: Re: The Tale: Review   Fri Sep 07, 2012 1:59 am

I'm just trying to keep all the characters as ultrarealistic as possible, and all three people in the protagonist trio are the protagonists because they're the strongest characters. :P Plus I actually don't know where I'd start with making a "weak" version of Kaze 'cause that would be ridiculous.

Mo actually does more than me for making sure the inline scattering of facts in the Tale stays consistent, but otherwise he's pretty lazy. :P But the updates of various kinds should be finished soon, I hope.



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PostSubject: Re: The Tale: Review   Sat Sep 08, 2012 9:24 pm

I cannot concur on the subject of my supposed laziness, as I would have finished the edits to the Tale during yesterday evening had my power not gone out due to a thunderstorm. I may see if I can finish the work today.



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PostSubject: Re: The Tale: Review   Mon Sep 10, 2012 2:21 am

Uh... It's still not finished. :P What have you even been doing all this time?

If I'd known you weren't going to post I would've worked on it... as it is, i'm just going to finish it myself tomorrow.

EDIT: Finished it. It's a bit shorter than I'd originally expected, but that's what I get for butting in and cutting it off. It may be updated, but probably not. Now to write the next chapter... wherever Mo's gotten to.



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PostSubject: Re: The Tale: Review   Tue Sep 11, 2012 2:32 am

You have blown my mind with Part the Nineteenth. Can't wait to see what comes next.
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PostSubject: Re: The Tale: Review   Sat Dec 08, 2012 1:49 am

Now, I seem to recall setting Codrex Magna in a swamp in Teneo. That seems logical, as the Codrex was in a swamp in BIONICLE canon. But didn't you correct me, saying that Codrex Magna, in the Outlands World, was in a field, not a swamp?

I can't say I fully understand Maestro's doubts, either. It seems rational for Wally to give Mo a tour of the Codrex and get the forum up and running before they recruit members. Otherwise, the members might not have confidence in their adminstrators, right?

Of course, we know from Wally's narration that there is an ulterior motive, so I suppose Maestro's properly paranoid.

I should probably add that to our TV Tropes page. Smile

Despite my nitpicking, you have once again brought us a well-written and intriguing chapter. I look forward to Part the Twenty-First! :D

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PostSubject: Re: The Tale: Review   Sat Dec 08, 2012 2:23 am

That detail is, I hope, still correct. I need to go back and edit the latest Part a bit - but basically the Codrex Magna sphere is in a high-ground clearing with more grass than sedges, not as low and wet as the surrounding swamp. Maybe a bit marshy still, and I think I said something about a clearing. But the more botanical info I learn these days, the more I change my idea of the environments of the Tale, at least the ill-defined and unrevealed ones.

I guess I can't give you any reasons for Maestro's doubts that aren't somehow intertwined with his odd opinions and constant paranoia. And yeah, there is some kind of ulterior motive that Wally has, and I think I need to start stepping up the opaque backstory details before I can figure out what exactly it is.

But I'm glad you enjoyed it, and as per my Present Plans, the Part the Twenty-First will hopefully be up by the end of Boxing Day Eve.


EDIT: I guess also that Maestro had doubts about going up there before the members because he didn't/doesn't think that members would come to the fortress anyway. Among other things.



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